AI Insights · Timothy · January 2023
Top 5 Sandbox-like Games on iOS in South America Q4 2022
Explore the performance of the top 5 sandbox-like games on iOS in South America during Q4 2022, with insights on downloads, revenue, and active users.
In the fourth quarter of 2022, the sandbox-like games category saw significant activity on the iOS platform in South America. We delve into the performance of the top 5 games: Roblox, Minecraft, PK XD: Fun, friends & games, IMVU: 3D Avatar Creator & Chat, and ZEPETO: Avatar, Connect & Live. Data for this analysis comes from Sensor Tower.
Roblox experienced a dynamic quarter. Weekly revenue peaked at approximately $311.9K in the final week of December, showcasing a notable increase from $182.1K at the start of October. Downloads also saw a significant rise, starting at 43.2K in late September and climbing to 92.8K by the end of December. Active users maintained a strong presence, growing from 967.7K to 1.1M over the quarter.
Minecraft saw a steady yet modest performance. Weekly revenue ranged from $20.5K to $41.2K, with a peak in the last week of December. Downloads remained relatively stable, fluctuating around 2K, and active users hovered between 165K and 203K, ending the quarter at 198.7K.
PK XD: Fun, friends & games demonstrated consistent engagement. Weekly revenue varied, peaking at $17.6K in early December. Downloads saw a gradual increase, reaching 16K by the end of December from an initial 9.2K. Active users showed a slight decline towards the end of the quarter, from 117.4K to 106.2K.
IMVU: 3D Avatar Creator & Chat experienced fluctuations in its key metrics. Weekly revenue peaked at $4.8K in early December, and downloads spiked to 9.3K in late November. Active users saw an increase, reaching a high of 98.8K in late November before settling at 83.1K by the end of December.
ZEPETO: Avatar, Connect & Live maintained a steady performance. Revenue ranged from $1.2K to $2.2K, with a peak in mid-December. Downloads remained stable around 2K, and active users showed a slight increase towards the end of the quarter, ending at 25.6K.
For more detailed insights and data, visit Sensor Tower.